Minecraft Skin Editor
Paint a Minecraft skin in 2D or directly on the 3D model, in classic (Steve) or slim (Alex) arms, with layers. Load any player's skin by username or upload a PNG to edit it, use mirror mode to paint both sides at once, then download a 64x64 PNG ready for minecraft.net.
Layers
Changes autosave in this browser
How to use the Skin Editor
Create and edit Minecraft skins with a 2D pixel editor and real-time 3D preview. Paint directly on the model with a mouse, finger or pen, work in layers, shade with lighten, darken and noise brushes, import parts of other skins, and download your skin as a PNG — or publish it to the community gallery.
Quick steps
- 1Start from a blank skin or import an existing skin image
- 2Use the 2D editor to paint pixels on the skin template — on a phone or tablet, paint with one finger
- 3Rotate the 3D preview to see your skin from all angles — on a touch screen, switch it between Paint and Rotate; two fingers always rotate and zoom
- 4Add depth with the Shading brushes, or take a head, hair or outfit from another skin with Import part
- 5Switch between slim (Alex) and classic (Steve) arm models
- 6Click Download to save your skin as a 64x64 PNG, or Publish it to the community gallery
Example use cases
- Create a completely custom skin from scratch
- Edit an existing skin to change colors or add details
- Combine parts — one skin's hair with your own outfit — as separate layers
- Preview how a skin looks in 3D before uploading it to your Minecraft account
Tips
Minecraft skins are 64x64 pixel PNG images — each pixel maps to a specific body part
The outer layer (hat, jacket, sleeves, pants) can be transparent for a clean look
Use layers to keep details like shading or a logo separate — the download always flattens them into one 64x64 PNG
Mirror mode paints both sides at once: arms and legs swap sides, and the head and body mirror across their center line
The inner layer is always solid in game — an empty inner pixel shows black. The 3D preview shows it that way, and the Layers panel counts empty ones
Pick a darker or lighter shade of your color from the strip under the color field — shades keep the hue
Frequently asked questions
How do I create a custom Minecraft skin online?
Start from a blank template or import an existing skin PNG. Paint pixels using the 2D editor, or paint directly on the 3D model — with a mouse, a finger or a pen. When you're happy, click Download to save the skin as a 64x64 PNG. Upload that file to minecraft.net (Profile → Skins) to use it in-game.
What is the difference between slim (Alex) and classic (Steve) skins?
Classic skins have 4-pixel-wide arms; slim has 3-pixel-wide arms. Both are 64x64 but the arm region of the PNG is laid out differently. Switch the model in the editor to preview your skin on either — your pixels are not moved, so if you change model after painting, check the arms: a skin made for the other arm width will look misaligned. Choose the one that matches your account's chosen model.
How do I upload my skin to Minecraft after downloading it?
Go to minecraft.net/profile, click the Skins tab, and upload the 64x64 PNG. Pick slim or classic to match what you designed. The skin syncs to Java Edition within a few minutes. Bedrock Edition is handled differently — you need to import the PNG through the in-game skin picker.
Can I use transparent pixels on a Minecraft skin?
Only on the outer layer (hat, jacket, sleeves, pants, shoes). Minecraft draws the inner layer fully opaque: an empty inner-layer pixel shows up black in game, and a see-through one is drawn solid. The editor's 3D preview shows the inner layer the way the game does, and it tells you how many inner-layer pixels are still empty.
Does this skin editor save my work automatically?
Yes, in this browser. About a second after each change the whole project — every layer, plus your classic/slim choice — is saved on your device, and it is restored when you come back (with an option to start a new skin instead). It is not uploaded anywhere, so clearing site data or using a private window loses it. To keep a skin on your account and open it on any device, sign in and use Save Skin in the top bar; a downloaded PNG is yours to keep.
How do I shade a Minecraft skin?
Open the Shading button in the toolbar. Lighten and Darken brighten or darken pixels you have already painted, keeping their color; Noise varies each pixel's shade a little at random for a textured look. A strength slider sets how much each stroke changes, and a second stroke builds on the first. Under the color field there is also a row of darker and lighter shades of your current color — one click picks one.
Can I take the hair or outfit from another skin?
Yes. Use Import part in the Layers panel. Pick a source — a player's username, a PNG file, one of Minecraft's default skins or an approved skin from the community gallery — then choose the parts (head, hat, body, jacket, arms, sleeves, legs, pants) or a preset such as Face only, Hair / hat or Outfit. They arrive as a new layer you can hide, move or erase. If the other skin has a different arm width, its arms are converted to yours.
Can I share my skin with other players?
Yes. Sign in and press Publish to send your skin to the community gallery; a moderator approves each skin before it appears. Only publish skins you made yourself. Anyone can then download it or open it in this editor.